Hi everyone!
So, my friend has a serious issue with Dolphin : it doesn't work. Most games, that used to work before, just drop at 0FPS after a few seconds. He has good hardware spec (i7 3Ghz, hd 6900), and like I said, I worked like a charm before.
The usual situation : he loads a game, it works perfectly, then, black screen and 0FPS. He tried that on several games such as Tales of Symphonia (both NTSC/PAL version crashes at the "Licensed by Nintendo" screen) or other Wii games.
We updated everything we could : DirectX, CGU drivers, Visual C++, and used like 10 different REV. Dx9, OpenGL, or Dx11 doesn't change anything, it still "crashes" at the same place. Also, I try on my own with my own computer, and the game works well with any REV/settings I could use.
Has anybody encounter such problem? Thanks for helping us !
So, my friend has a serious issue with Dolphin : it doesn't work. Most games, that used to work before, just drop at 0FPS after a few seconds. He has good hardware spec (i7 3Ghz, hd 6900), and like I said, I worked like a charm before.
The usual situation : he loads a game, it works perfectly, then, black screen and 0FPS. He tried that on several games such as Tales of Symphonia (both NTSC/PAL version crashes at the "Licensed by Nintendo" screen) or other Wii games.
We updated everything we could : DirectX, CGU drivers, Visual C++, and used like 10 different REV. Dx9, OpenGL, or Dx11 doesn't change anything, it still "crashes" at the same place. Also, I try on my own with my own computer, and the game works well with any REV/settings I could use.
Has anybody encounter such problem? Thanks for helping us !